This last week I wasn't able to make a lot of progress because I spent a lot of time setting everything up. It always takes more than expected but I am up and ready to go. This is what I set up: (I reformatted my computer so had to start from square 0)
- Visual Studio
- Gamebryo + PhysX
- DirectX
- Fmod
- SVN
- Git and my repository. I'll be hosting it with github since I've found Git to be very efficient.
I also started working with gamebryo. I am using the libraries in the EMG project to load an .asf file.
My goals for the next few day will be to have it properly working (I have a coupe of bugs). Right now I only have spheres for the skeleton so I need to make a real skeleton with spheres and cylinders. And I will start playing with the PhysX. What this means is that I will add physX to my skeleton and will test for collisions with a wall. I will initially test with a hole-less wall and then with a very simple hole.
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Setting up framework is important progress!
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